Abstract
This article looks at the requirements of a story and how role playing games fit these requirements. It considers theories regarding traditional forms of storytelling, such as novels, as well as more contemporary forms of stories as represented through new media formats. It suggests that role playing games be considered as interactive narratives, instead of simply as 'games‘. It also offers possible pedagogical implications for this new form of narrative.
How to cite:
Quijano-Cruz, J. (2008). Interactive narrative in the form of new media: Defining role playing games. Pedagogía, 41(1), 61-72. Retrieved from https://revistas.upr.edu/index.php/educacion/article/view/16676
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